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@ -54,7 +54,6 @@ class GameScene : SKScene {
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}
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}
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func initializeBoard(_ board: Board) {
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func initializeBoard(_ board: Board) {
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for (lineIndex, currentLine) in game.board.grid.enumerated() {
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for (lineIndex, currentLine) in game.board.grid.enumerated() {
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for (cellIndex, currentCell) in currentLine.enumerated() {
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for (cellIndex, currentCell) in currentLine.enumerated() {
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if let piece = currentCell.piece {
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if let piece = currentCell.piece {
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