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import { Rule } from 'webpack';
import { Environment } from '../types';
/**
* This is needed for webpack to import static images in JavaScript files.
* "url" loader works like "file" loader except that it embeds assets
* smaller than specified limit in bytes as data URLs to avoid requests.
* A missing `test` is equivalent to a match.
*
* @category loaders
*/
export declare const imageLoaderRule: Rule;
/**
* "file" loader makes sure those assets get served by WebpackDevServer.
* When you `import` an asset, you get its (virtual) filename.
* In production, they would get copied to the `build` folder.
* This loader doesn't use a "test" so it will catch all modules
* that fall through the other loaders.
*
* @category loaders
*/
export declare const fallbackLoaderRule: Rule;
/**
* Default CSS loader.
*
* @category loaders
*/
export declare const styleLoaderRule: Rule;
/**
* Create the fallback loader for parsing any unhandled file type.
*
* @param env
* @category loaders
*/
export default function createAllLoaders(env: Pick<Environment, 'projectRoot' | 'locations' | 'mode' | 'config' | 'platform' | 'babel'>): Rule[];
/**
* Creates a Rule for loading application code and packages that work with the Expo ecosystem.
* This method attempts to emulate how Metro loads ES modules in the `node_modules` folder.
*
* @param env partial Environment object.
* @category loaders
*/
export declare function getBabelLoaderRule(env: Pick<Environment, 'projectRoot' | 'config' | 'locations' | 'mode' | 'platform' | 'babel'>): Rule;
/**
*
* @param exclude
* @category loaders
*/
export declare function getHtmlLoaderRule(exclude: string): Rule;