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ApiBowlingProject/Sources/BowlingEF/Entities/PartieEntity.cs

38 lines
960 B

using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace BowlingEF.Entities
{
/// <summary>
/// Classe de gestion des parties
/// </summary>
public class PartieEntity
{
#region Properties
[Key]
[DatabaseGenerated(DatabaseGeneratedOption.Identity)]
public long Id { get; set; }
[ForeignKey("JoueurForeignKey")]
public JoueurEntity Joueur { get; set; }
[Required]
public DateTime Date { get; set; } = DateTime.Now;
public ICollection<FrameEntity> Frames { get; set; }
[Required]
public int? Score { get; set; }
#endregion
#region Constructors
public PartieEntity()
{
Frames = new List<FrameEntity>();
}
#endregion
}
}