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Bowl_in/Sources/bowlin_project/lib/model/GamePlayer.dart

45 lines
1.1 KiB

import 'package:flutter/cupertino.dart';
import 'GameDetail.dart';
import 'package:go_router/go_router.dart';
import 'Round.dart';
class GamePlayer{
late GameDetail _game;
int currentRoundIndex = 0;
GameDetail get game => _game;
set game(GameDetail value) {
currentRoundIndex = 0;
_game = value;
}
void onNext(bool isRoundFinished, BuildContext context){
if(isRoundFinished){
print("++");
currentRoundIndex++;
}
if(currentRoundIndex>=game.rounds.length){
print("FINISHED");
context.go("/scoreboard");
}else{
print("IN GAME : " + currentRoundIndex.toString());
if(game.rounds[currentRoundIndex] is Round){
print("ROUND");
}else{
print("LAST ROUND");
}
context.pushReplacement("/in-game", extra: game.rounds[currentRoundIndex]);
}
}
void onSpareOrStrike(){
if(currentRoundIndex<game.rounds.length-game.players.length){
print("ON SPAREORSTRIKE");
game.rounds[currentRoundIndex].subscribe(game.rounds[currentRoundIndex+game.players.length]);
}
}
}