🐛 fix test player
continuous-integration/drone/push Build is failing Details

master
Maxence LANONE 2 years ago
parent 2ce035db0b
commit 8e64c82e1f

@ -8,7 +8,7 @@ public class TestPlayer
new List<object[]> new List<object[]>
{ {
new object[] { new Player("Alice", new Stats { NbWin = 2, NbPlayed = 5, MaxChain = 3, MaxZone = 10, MaxPoints = 200 }), true }, new object[] { new Player("Alice", new Stats { NbWin = 2, NbPlayed = 5, MaxChain = 3, MaxZone = 10, MaxPoints = 200 }), true },
new object[] { new Player("Bob", new Stats { NbWin = 1, NbPlayed = 2, MaxChain = 2, MaxZone = 5, MaxPoints = 100 }), false }, new object[] { new Player("Bob", new Stats { NbWin = 1, NbPlayed = 2, MaxChain = 2, MaxZone = 5, MaxPoints = 100 }), true },
new object[] { new Player("Alice", new Stats { NbWin = 1, NbPlayed = 3, MaxChain = 4, MaxZone = 12, MaxPoints = 150 }), true }, new object[] { new Player("Alice", new Stats { NbWin = 1, NbPlayed = 3, MaxChain = 4, MaxZone = 12, MaxPoints = 150 }), true },
new object[] { new Player(null), false }, new object[] { new Player(null), false },
new object[] { new Player("Charlie"), false } new object[] { new Player("Charlie"), false }

Loading…
Cancel
Save