🚨 Seal Turn and implement IEquatable
continuous-integration/drone/push Build is passing Details

pull/88/head
Alexis Drai 3 years ago
parent 9da428862f
commit 3631af4e8a

@ -17,7 +17,7 @@ namespace Model.Games
/// Two turns are equal if they are litterally the same instance in RAM /// Two turns are equal if they are litterally the same instance in RAM
/// (default behaviors Equals() and GetHashCode()) /// (default behaviors Equals() and GetHashCode())
/// </summary> /// </summary>
public class Turn public sealed class Turn : IEquatable<Turn>
{ {
/// <summary> /// <summary>

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