mzjeeawody
|
1e4f846edb
|
sequence equak issues
|
3 years ago |
mzjeeawody
|
5432a07e9e
|
changes to test to task, to check sequence equal
|
3 years ago |
mzjeeawody
|
69821cea42
|
change all test based on new DiceGroup Class
|
3 years ago |
mzjeeawody
|
13f45645fe
|
maj_local
|
3 years ago |
mohammad_zafir.jeeawody
|
df65ada43e
|
test Dgm
|
3 years ago |
Alexis Drai
|
c61ffeb783
|
🐛 Replace Equals with SequenceEqual
still not foolproof, since Die and Face don't redefine equals etc.
the reason why all the tests pass is because we don't have UTs for DiceGroupManager
|
3 years ago |
Alexis Drai
|
d259884ba8
|
🚨 Encapsulate collections...
make code more readable
add checks and UTs for Utils.Enumerables
|
3 years ago |
Alexis Drai
|
9c0edea60b
|
✅ Finish unit testing TurnExtensions
for now
|
3 years ago |
Alexis Drai
|
a2d832a9f2
|
🚧 WIP
|
3 years ago |
Alexis Drai
|
308ef1a5b1
|
✏️
|
3 years ago |
Alexis Drai
|
c4c2a993c6
|
🔥 ♻️
|
3 years ago |
Alexis Drai
|
42ab467bfb
|
✏️ Fix typo
|
3 years ago |
Alexis Drai
|
6de4e96803
|
🔧
|
3 years ago |
Alexis Drai
|
932babdca6
|
🔥 📈 Get rid of ToString() methods
We should keep formatting responsibilities out of the model
|
3 years ago |
Alexis Drai
|
5c11e4b253
|
🔊 Use NLog in App.Program and Data.Players.PlayerDbManager
|
3 years ago |
Alexis Drai
|
865947fa9c
|
📈
|
3 years ago |
Alexis Drai
|
5694baf4cd
|
✅ Unit test Utils.Enumerables
|
3 years ago |
Alexis Drai
|
2ef6b304dc
|
📈 Slither over the 80% line
making tickets for UTs + cleanup
|
3 years ago |
Alexis Drai
|
cce587437e
|
✅ Test TurnEntity
|
3 years ago |
Alexis Drai
|
1bf9d8394f
|
🚧 Redefine Equals and Hash in dice and faces
while it may make comparisons slower, it's useful for redefining equality in TurnEntity
|
3 years ago |
Alexis Drai
|
27e90bfbd5
|
🚚 Move Point to Tests root
|
3 years ago |
Alexis Drai
|
32a58dd414
|
🐛 Initialize empty collections, debug die creation
|
3 years ago |
Alexis Drai
|
0a01b402c0
|
🗃️ ✨ Add TurnEntity and implement many-to-many
|
3 years ago |
Alexis Drai
|
bf22c44740
|
♻️ Rename Player to PlayerEntity in EF project for clarity
|
3 years ago |
Alexis Drai
|
7fd6078c25
|
♻️ Use inheritance, use properties for FK
to prepare for many-to-many with TurnEntity
|
3 years ago |
Alexis Drai
|
c7aac52f48
|
🔀 main --> this
|
3 years ago |
Alexis Drai
|
ca7c4a796f
|
🚑
|
3 years ago |
Alexis Drai
|
e6ba5f150e
|
🚧 WIP
|
3 years ago |
Alexis Drai
|
2c44df5e16
|
♻️ Use extension features
ImageDieExtensions.ToModel(entity)
-->
entity.ToModel()
|
3 years ago |
Alexis Drai
|
b760b6f905
|
🐛
|
3 years ago |
Ismail TAHA JANAN
|
6128f57dcc
|
Merge branch 'main' into EF_Dice_Faces
|
3 years ago |
Ismail TAHA JANAN
|
48c130faf5
|
✨ add entities and extentions to dice and faces
|
3 years ago |
mohammad_zafir.jeeawody
|
0f1f253746
|
Argument Null exception on name
|
3 years ago |
mohammad_zafir.jeeawody
|
c9cb17899e
|
testOnebyId not found guid
|
3 years ago |
mohammad_zafir.jeeawody
|
c94d3357f5
|
already exist key
|
3 years ago |
mohammad_zafir.jeeawody
|
c6e5991e99
|
enlever code inutile
|
3 years ago |
mohammad_zafir.jeeawody
|
17a2e18c2d
|
Null key test
|
3 years ago |
Alexis Drai
|
c623776e4e
|
✏️ Fix typo
|
3 years ago |
Alexis Drai
|
e5fc62499f
|
📈 🔥 Remove unused and untestable code
|
3 years ago |
Alexis Drai
|
cd2df0ba86
|
✅ Update and correct UTs
|
3 years ago |
Alexis Drai
|
a319d7deb2
|
🚨 fix code smells
|
3 years ago |
Alexis Drai
|
a46d4b73a4
|
⚗️ Play around with async-await
PlayerManager.Remove is bugged
|
3 years ago |
Ismail TAHA JANAN
|
423965361b
|
no sence code
|
3 years ago |
Ismail TAHA JANAN
|
963ac99001
|
✅ dice and faces tests implementd
|
3 years ago |
mohammad_zafir.jeeawody
|
aefe32dc35
|
corrected
|
3 years ago |
Alexis DRAI
|
6c460efa63
|
✏️ Fix typo in class name
|
3 years ago |
mohammad_zafir.jeeawody
|
2429329049
|
testDiceGroupManager
|
3 years ago |
Alexis Drai
|
ac5ebd7b87
|
✏️ Fix comment
|
3 years ago |
Alexis Drai
|
a0670fceac
|
🏗️ Fix #157
|
3 years ago |
Alexis Drai
|
ca3ec81ae6
|
🐛 Prevent Die ctor from making dice with no face
|
3 years ago |