Alexis Drai
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cd2df0ba86
|
✅ Update and correct UTs
|
3 years ago |
Alexis Drai
|
a319d7deb2
|
🚨 fix code smells
|
3 years ago |
Alexis Drai
|
a46d4b73a4
|
⚗️ Play around with async-await
PlayerManager.Remove is bugged
|
3 years ago |
Alexis Drai
|
a0670fceac
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🏗️ Fix #157
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3 years ago |
Alexis Drai
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ca3ec81ae6
|
🐛 Prevent Die ctor from making dice with no face
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3 years ago |
Alexis Drai
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1f2ca7483f
|
♻️ Rename DieManager to DiceGroupManager
that class is in charge of managing groups of dice (in association with a string name)
|
3 years ago |
Alexis Drai
|
b21b78135e
|
♻️ Rename GameRunner to MasterOfCeremonies
|
3 years ago |
Alexis Drai
|
08c1e415a9
|
♻️ Refactor manager-y stuff into GameManager
|
3 years ago |
Alexis Drai
|
85a1b67dd6
|
📈 Shrink untested lines to make those metrics shine
|
3 years ago |
Alexis Drai
|
5b4c2469c9
|
✅ Test the DbStub a little bit too
|
3 years ago |
Alexis Drai
|
d8fead1051
|
✅ Fully test PlayerDbManager, and improve it
|
3 years ago |
Alexis Drai
|
9a453da7bc
|
🔧 Disable nullable reference types in the Data project
|
3 years ago |
Alexis Drai
|
1604fece2f
|
:refactor: Use Guid.NewGuid() instead of hardcoding them
obviously ^^'
|
3 years ago |
Alexis Drai
|
4632516d2c
|
🧐 Switch CLRF thing
I really should look into that
|
3 years ago |
Alexis Drai
|
912f6f6627
|
✅ Add tests for GetOneById()
|
3 years ago |
Alexis Drai
|
2fae748af9
|
👔 Implement PlayerDbManager
|
3 years ago |
Alexis Drai
|
cfb495cd68
|
argh
|
3 years ago |
Alexis Drai
|
722a4314fa
|
⚗️ Try things out, in accordance with wiki UML
|
3 years ago |
Alexis Drai
|
90c1eba43b
|
✏️ Fix typo
|
3 years ago |
Alexis Drai
|
6c03fc4586
|
⚗️ Try things out
|
3 years ago |
Alexis Drai
|
376c06c3cb
|
🚚 Clean up our solution
|
3 years ago |
Alexis Drai
|
a987f36eac
|
🔥 Clean up imports
|
3 years ago |
Ismail TAHA JANAN
|
949521ff9b
|
✅ conflict solved
|
3 years ago |
Ismail TAHA JANAN
|
f2eafe4ded
|
fix merging conflict
|
3 years ago |
Ismail TAHA JANAN
|
3886fc7934
|
code with error
|
3 years ago |
Alexis Drai
|
ca6b62574e
|
🐛 Fix class mixup
|
3 years ago |
Alexis Drai
|
fc6a71801f
|
✅ Get UTs done
|
3 years ago |
Alexis Drai
|
937a57ec11
|
🔥 Shrink the debug program
|
3 years ago |
Alexis Drai
|
cb4851c0ca
|
🚨 Implement IManager
|
3 years ago |
Alexis Drai
|
e14f5e01a6
|
🩹 Seal PlayerDBManager
|
3 years ago |
Alexis Drai
|
753789bcd4
|
🚧 Make data classes internal, start implementing DBManager
|
3 years ago |
Alexis Drai
|
a65edca2fd
|
🩹 Make Program internal and static
|
3 years ago |
Alexis Drai
|
7c4c7bcfcb
|
🔧🗃️ Make Data/Program.cs executable, add Db stub, improve
|
3 years ago |
Alexis Drai
|
f12997f1f8
|
♻️ 🐛 🚨 Refactor URIs and handle URI exceptions in prototype
|
3 years ago |
Alexis Drai
|
d4d587afb9
|
✨ Simplify code and give more freedom
by introducing HomogeneousDie, changing the logic in Face, and making class names shorter
|
3 years ago |
Alexis Drai
|
6a47b33f44
|
🚧 WIP
|
3 years ago |
Ismail TAHA JANAN
|
1149c916c4
|
simple commit
|
3 years ago |
Alexis Drai
|
e3687b206e
|
🚧 WIP on EF BP
|
3 years ago |
Alexis Drai
|
d5d659d30b
|
♻️ Improve stub by using GameRunner's methods where possible
|
3 years ago |
Alexis Drai
|
c46d88029b
|
♻️ Remove extra methods, make Game.PlayerManager usable
|
3 years ago |
Alexis Drai
|
787077f841
|
Fix #8
|
3 years ago |
Alexis Drai
|
535631e0e1
|
🐛 Change 2-tuple to dictionary
|
3 years ago |
Alexis Drai
|
1403b5d7fb
|
🚧 WIP
|
3 years ago |
Alexis Drai
|
86ff2fe752
|
🔥 ⚰️ Fix #60
|
3 years ago |
Alexis Drai
|
aaa94de362
|
🏗️ Fix #67
|
3 years ago |
Alexis Drai
|
0f9f581603
|
⚗️ Add content to the stub to explore the logic of the app
|
3 years ago |
Alexis Drai
|
48db9ba6de
|
💡♻️ Add to Game thanks to new classes, add fixes
|
3 years ago |
Alexis Drai
|
011db706e0
|
🏗️📦️ Make separate packages for clarity
|
3 years ago |
Alexis Drai
|
f52676c901
|
🏗️ Add all (emptyish) classes, articulate
|
3 years ago |
Alexis Drai
|
b59c239041
|
✏️ Fix typo
|
3 years ago |