mohammad_zafir.jeeawody
|
df65ada43e
|
test Dgm
|
3 years ago |
mohammad_zafir.jeeawody
|
0f1f253746
|
Argument Null exception on name
|
3 years ago |
mohammad_zafir.jeeawody
|
c9cb17899e
|
testOnebyId not found guid
|
3 years ago |
mohammad_zafir.jeeawody
|
c94d3357f5
|
already exist key
|
3 years ago |
mohammad_zafir.jeeawody
|
c6e5991e99
|
enlever code inutile
|
3 years ago |
mohammad_zafir.jeeawody
|
17a2e18c2d
|
Null key test
|
3 years ago |
mohammad_zafir.jeeawody
|
aefe32dc35
|
corrected
|
3 years ago |
mohammad_zafir.jeeawody
|
2429329049
|
testDiceGroupManager
|
3 years ago |
Alexis Drai
|
a0670fceac
|
🏗️ Fix #157
|
3 years ago |
Alexis Drai
|
51d231a6e3
|
✅ Add a NumberFace test
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3 years ago |
Alexis Drai
|
1f2ca7483f
|
♻️ Rename DieManager to DiceGroupManager
that class is in charge of managing groups of dice (in association with a string name)
|
3 years ago |
Alexis Drai
|
b21b78135e
|
♻️ Rename GameRunner to MasterOfCeremonies
|
3 years ago |
Alexis Drai
|
08c1e415a9
|
♻️ Refactor manager-y stuff into GameManager
|
3 years ago |
Alexis Drai
|
5b4c2469c9
|
✅ Test the DbStub a little bit too
|
3 years ago |
Alexis Drai
|
d8fead1051
|
✅ Fully test PlayerDbManager, and improve it
|
3 years ago |
Alexis Drai
|
1604fece2f
|
:refactor: Use Guid.NewGuid() instead of hardcoding them
obviously ^^'
|
3 years ago |
Alexis Drai
|
c100c20a39
|
🔥 Improve some model UT
|
3 years ago |
Alexis Drai
|
912f6f6627
|
✅ Add tests for GetOneById()
|
3 years ago |
Alexis Drai
|
a987f36eac
|
🔥 Clean up imports
|
3 years ago |
Ismail TAHA JANAN
|
949521ff9b
|
✅ conflict solved
|
3 years ago |
Alexis Drai
|
b8ea8a020e
|
🚚 Organize UTs in folders
|
3 years ago |
Alexis Drai
|
fc6a71801f
|
✅ Get UTs done
|
3 years ago |
Alexis Drai
|
8514606fa6
|
➖➕ Juggle with dependencies to make it make sense
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3 years ago |
Alexis Drai
|
d4d587afb9
|
✨ Simplify code and give more freedom
by introducing HomogeneousDie, changing the logic in Face, and making class names shorter
|
3 years ago |
Alexis Drai
|
5073793f92
|
⚗️ Try without UT constructor
|
3 years ago |
Alexis Drai
|
02abe1fbfd
|
⚗️ Hardcode the stub in UT class to test SonarQube
|
3 years ago |
Alexis Drai
|
006b35066d
|
♻️ Refactor UTs and hope that SonarQube updates coverage
|
3 years ago |
Alexis Drai
|
455f1210ef
|
✅ Complete test suite, add checks to R and U
|
3 years ago |
Alexis Drai
|
8d8c2f445a
|
💩
|
3 years ago |
Alexis Drai
|
062c17b7f1
|
🚧 WIP
|
3 years ago |
Alexis Drai
|
3c74fa4962
|
🚧 WIP
|
3 years ago |
Alexis Drai
|
c46d88029b
|
♻️ Remove extra methods, make Game.PlayerManager usable
|
3 years ago |
Alexis Drai
|
9da428862f
|
Override equals and hash, add UTs
|
3 years ago |
Alexis Drai
|
82c36049f2
|
🎨 Improve die faces, expose Value, make use of inheritance
|
3 years ago |
Alexis Drai
|
a1590ede32
|
✅ Finish UT PlayerManager
|
3 years ago |
Alexis Drai
|
ff4d6eab9b
|
✅ Finish tests and fix #30
|
3 years ago |
Alexis Drai
|
2ea6feec0d
|
✅ Add UTs for Game, 🐛 debug nextIndex
|
3 years ago |
Alexis Drai
|
f0e74ae517
|
🚧 WIP
|
3 years ago |
Alexis Drai
|
4d07c3ffc1
|
✅ Set up instances for UTs
|
3 years ago |
Alexis Drai
|
9158101677
|
✅ Add UT for DiceNFaces property
|
3 years ago |
Alexis Drai
|
5937a1cc28
|
👔 ♻️ Fix #68
|
3 years ago |
Alexis Drai
|
1403b5d7fb
|
🚧 WIP
|
3 years ago |
Alexis Drai
|
a4f0b3948e
|
⚰️ Remove dead code (names for dice)
|
3 years ago |
Alexis Drai
|
86ff2fe752
|
🔥 ⚰️ Fix #60
|
3 years ago |
Alexis Drai
|
7389ee8756
|
✅💬 Include AbstractDieFace in Turn, update ToString(), pass tests
|
3 years ago |
Alexis Drai
|
011db706e0
|
🏗️📦️ Make separate packages for clarity
|
3 years ago |
Alexis Drai
|
f52676c901
|
🏗️ Add all (emptyish) classes, articulate
|
3 years ago |
Alexis Drai
|
85e16cf590
|
✅ Implement UTs on Turn class
|
3 years ago |
Alexis Drai
|
d734fd9215
|
✅👔 Add Turn class and first UTs
|
3 years ago |
Alexis Drai
|
1ad5c7cf21
|
🛂✅ Add null checks and exceptions, reflect change in UTs
|
3 years ago |