Fix dynamic display for number of player

master
Allan POINT 3 years ago
parent ae6b549f5e
commit adfd69ece9

@ -429,6 +429,9 @@ bool gameCreationMenu(SDL_Renderer* renderer, GeneralState* generalState, AudioH
*/ */
if(viewChanged) if(viewChanged)
{ {
nbPlayerStr[0] = *nbPlayers + 48; // ASCII code of '0' is 48 and ASSCI code of '9' is 57 (48+9)
nbPlayerStr[1] = '\0';
replaceTextAndTextureOfTextLabel(renderer, &nbPlayerLabel, font, nbPlayerStr, &bg);
drawGameCreationMenu(renderer, labels, nbLabels, buttons, nbButtons, lines, *nbPlayers, &bg); drawGameCreationMenu(renderer, labels, nbLabels, buttons, nbButtons, lines, *nbPlayers, &bg);
viewChanged=false; viewChanged=false;
} }

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