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#ifndef GAME_MAIN_INCLUDED
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#define GAME_MAIN_INCLUDED
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#include "engine/GeneralState.h"
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#include <SDL2/SDL.h>
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#include "model/Player.h"
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void gameView(GeneralState* generalState, SDL_Window* window, SDL_Renderer* renderer, Player players[], size_t nbPlayers);
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#endif //GAME_MAIN_INCLUDED
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