Resolve confilts in Game.c

merge-requests/1/merge
Jacques THOMAS 4 years ago
parent 6e0f6b05eb
commit ea9c20cb80

@ -123,7 +123,6 @@ bool cliqueOnBoard(const Coord coord, Game* game) {
}
break;
case RM_BRIDGE:
<<<<<<< HEAD
if (islandOrBridge.type == BRIDGE)
Bridge bridge = islandOrBridge.data.bridge;
rmBridge(bridge,game->board)
@ -131,15 +130,6 @@ bool cliqueOnBoard(const Coord coord, Game* game) {
}
break;
=======
break;
/*if (islandOrBridge.type == )
rmBridge
if (isIslandIsolated()) {
}
break;*/
>>>>>>> 51ba8313d772c70cec14296e7d012eba55fabb4b
default:
break;
}

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