Commit Graph

19 Commits (49c39db13f3ebf23b2108c054aa7b95ba0748bf7)

Author SHA1 Message Date
Mathis RIBEMONT 49c39db13f Free at ending of functions
3 years ago
marouault 5ec95f9d67 It compile, GameMain updated
4 years ago
marouault 3d9ccdc3bc merge
4 years ago
marouault 14f93ae622 Modification de l'affichage des action de jeu
4 years ago
Mathis RIBEMONT f0c2995733 isButtonEntry pour l'entrée du curseur dans le bouton + bruit au bouton hover
4 years ago
marouault ec52ebd10c Appel des fonctions globales
4 years ago
marouault 2a194aa4fd Ajout du menu de fin de partie
4 years ago
Mathis RIBEMONT da87ea716e main fonctionnel vers menu principal
4 years ago
Mathis RIBEMONT be2734a793 main de base
4 years ago
marouault 63aa24c254 Moved away old main
4 years ago
Allan POINT ea635c070b Cortect segfault
4 years ago
marouault 08f635a303 Completed interactible cases
4 years ago
marouault 822a9d79ca Light modification of main
4 years ago
marouault b218a0eeb3 Added ArrayUtils to facilitate use of dynamic arrays. Tested some solutions to the InputHandler problem (The one which is commited mostly work)
4 years ago
Allan POINT cd50f41aeb Centering the board
4 years ago
marouault e786553e3b Documented functions in Game.h, renamed clickOnBoard
4 years ago
marouault e11fbb01b4 Corrected some coordinate transformation errors (we can clic to remove bridges if we set game's phase to RM_BRDIGE)
4 years ago
marouault 718fdee338 Added a Texture handler (care MACROS (ask me if you want explainations)), First version of game's sprites and drawBoard completed for now
4 years ago
marouault 3a68c6f700 Slightly changed the main to make the app run correctly
4 years ago