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projet-tut/Pontu/include/engine
marouault 71c47eb4c1
Game input is now a InputProcessor tanks to a pseudo "inheritance"
3 years ago
..
ArrayUtils.h CMakeLists updated, less gcc options set directly 3 years ago
AudioHandler.h Corrections post-code review for audio handler 3 years ago
Button.h A few modify 3 years ago
ButtonActions.h A few modify 3 years ago
ColorPicker.h Implements new CreationMenu's conception 3 years ago
Colors.h Modified GameCreationMenu to make it use PlayersColors (goal -> remove SDL_Colors from model (+easier for some functions)) 3 years ago
FontLoader.h new FONT 3 years ago
FontUtils.h Advancing in endgamemenu loop 4 years ago
GameInputProcessor.h Game input is now a InputProcessor tanks to a pseudo "inheritance" 3 years ago
GeneralState.h main de base 4 years ago
InputElement.h settings view with no audio interaction anymore 3 years ago
InputProcessor.h Game input is now a InputProcessor tanks to a pseudo "inheritance" 3 years ago
TextInput.h Added max size support for textinputs 3 years ago
TextLabel.h Game interface: update nb of round 3 years ago
TextureHandler.h Ajout de sprite de couleur pour les pieces 4 years ago
TextureLoader.h résolution bug du createButtonTexture 4 years ago
UIElementUtils.h ViewGame functionnal, color for player modified, bug with 3 players due to bad allocation -> use valgrind to try to find it (we need to be more carefull when we allocate space) 3 years ago
arrayButton.h Modified end game menu and input processors 4 years ago
arrayPositionSpecifier.h PositionAdapter for redimensionnable window 3 years ago
arraySDL_Rect.h PositionAdapter for redimensionnable window 3 years ago
arrayTextInput.h Input processor start textinput 3 years ago
arrayTextLabel.h PositionAdapter for redimensionnable window 3 years ago