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projet-tut/Pontu/include/engine/InputProcessor.h

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/**
* \file InputProcessor.h
* \brief Define a structure, InputProcessor and functions to convert SDL_event to envent for Pontu
* \author Martin Rouault
* \date 06/12/2021
*/
#ifndef INPUT_PROCESSOR_INCLUDED
#define INPUT_PROCESSOR_INCLUDED
#include "engine/Button.h"
#include "engine/InputElement.h"
#include "model/Coord.h"
/**
* \struct
*/
typedef struct
{
ArrayButton tabButton;
Coord selectedCase; ///< Board , (-1;-1) si inexistant
} InputProcessor;
Coord screenCoordToGameCoord(const SDL_Point* point, const SDL_Rect* boardRect);
InputElement proccessInput(InputProcessor* inputProcessor, const SDL_Rect* boardRect);
#endif // INPUT_PROCESSOR_INCLUDED