Handle TileTake messages

main
Clément FRÉVILLE 2 years ago
parent 5f92bdde4e
commit 5a8d4676f7

@ -134,6 +134,13 @@ impl Room {
} }
} }
} }
ClientMessage::TileTake(pos) => {
if let Some(p) = self.connections.get(&addr) {
if *p == self.active_player {
self.on_tile_take(pos.into());
}
}
}
ClientMessage::Validate => { ClientMessage::Validate => {
if let Some(p) = self.connections.get(&addr) { if let Some(p) = self.connections.get(&addr) {
if *p == self.active_player { if *p == self.active_player {
@ -141,7 +148,6 @@ impl Room {
} }
} }
} }
_ => todo!(),
} }
!self.connections.is_empty() !self.connections.is_empty()
} }
@ -185,6 +191,19 @@ impl Room {
self.broadcast(ServerMessage::TilePlaced(pos.into(), tile.into())); self.broadcast(ServerMessage::TilePlaced(pos.into(), tile.into()));
} }
fn on_tile_take(&mut self, pos: Position2d) {
if self.board.get(pos.x, pos.y) == self.validated_board.get(pos.x, pos.y) {
self.send(
self.active_player,
ServerMessage::TurnRejected("Cannot take already validated tile.".to_string()),
);
} else if let Some(tile) = self.board.take(pos.x, pos.y) {
self.players[self.active_player].hand.push(tile);
self.sync_hand(self.active_player);
self.broadcast(ServerMessage::TileRemoved(pos.into()));
}
}
fn on_validate(&mut self) { fn on_validate(&mut self) {
let diff = self.board.difference(&self.validated_board); let diff = self.board.difference(&self.validated_board);
if diff.is_empty() { if diff.is_empty() {

@ -19,6 +19,10 @@ impl Board {
self.tiles[y * self.width + x] = Some(tile); self.tiles[y * self.width + x] = Some(tile);
} }
pub fn take(&mut self, x: usize, y: usize) -> Option<Tile> {
self.tiles[y * self.width + x].take()
}
/// Gets the difference between this board and another. /// Gets the difference between this board and another.
pub fn difference(&self, other: &Board) -> Vec<Position2d> { pub fn difference(&self, other: &Board) -> Vec<Position2d> {
let mut diff = Vec::new(); let mut diff = Vec::new();

@ -49,6 +49,10 @@ impl Hand {
Ok(()) Ok(())
} }
pub fn push(&mut self, tile: Tile) {
self.tiles.push(tile);
}
pub fn remove(&mut self, idx: usize) -> Option<Tile> { pub fn remove(&mut self, idx: usize) -> Option<Tile> {
if idx < self.tiles.len() { if idx < self.tiles.len() {
Some(self.tiles.remove(idx)) Some(self.tiles.remove(idx))

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