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using DTO;
using EntityFramwork;
using Microsoft.Data.Sqlite;
using Microsoft.EntityFrameworkCore;
using Model;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace TestUnitaireBDD
{
public class TestSkill
{
private void Add_Skill(DbContextOptions<BDDContext> options)
{
//Image Champ
EntityLargeImage imageChamp = new EntityLargeImage();
imageChamp.Base64 = "Inconnu";
imageChamp.Id = 1;
//Champion
EntityChampions champ = new EntityChampions { Name = "Chewbacca", Bio = "Inconnu", Icon = "Inconnu", Classe = ChampionClass.Assassin.ToString() };
champ.ImageId = imageChamp.Id;
champ.Id = 1;
//prepares the database with one instance of the context
using (var context = new BDDContext(options))
{
//context.Database.OpenConnection();
context.Database.EnsureCreated();
context.Add(imageChamp);
context.Add(champ);
EntitySkill skill = new EntitySkill { Name = "toto", Description = "Inconnu", Type = SkillType.Unknown.ToString(),ChampionId = champ.Id,Id = 1 };
context.Add(skill);
context.SaveChanges();
}
}
[Fact]
public void Add_Test()
{
//connection must be opened to use In-memory database
var connection = new SqliteConnection("DataSource=:memory:");
connection.Open();
var options = new DbContextOptionsBuilder<BDDContext>()
.UseSqlite(connection)
.Options;
Add_Skill(options);
//uses another instance of the context to do the tests
using (var context = new BDDContext(options))
{
context.Database.EnsureCreated();
Assert.Equal(1, context.Skills.Count());
Assert.Equal("toto", context.Skills.First().Name);
}
}
[Fact]
public void Modify_Test()
{
//connection must be opened to use In-memory database
var connection = new SqliteConnection("DataSource=:memory:");
connection.Open();
var options = new DbContextOptionsBuilder<BDDContext>()
.UseSqlite(connection)
.Options;
Add_Skill(options);
//uses another instance of the context to do the tests
using (var context = new BDDContext(options))
{
var tmpSkill = context.Skills.First();
tmpSkill.Name = "totoModify";
context.SaveChanges();
}
//uses another instance of the context to do the tests
using (var context = new BDDContext(options))
{
Assert.Equal("totoModify", context.Skills.First().Name);
}
}
[Fact]
public void Delete_Test()
{
//connection must be opened to use In-memory database
var connection = new SqliteConnection("DataSource=:memory:");
connection.Open();
var options = new DbContextOptionsBuilder<BDDContext>()
.UseSqlite(connection)
.Options;
Add_Skill(options);
using (var context = new BDDContext(options))
{
var tmp = context.Skills.First();
context.Remove(tmp);
context.SaveChanges();
}
using (var context = new BDDContext(options))
{
Assert.Equal(0, context.Skills.Count());
}
}
}
}