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@ -9,29 +9,42 @@ namespace KinectUtils
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{
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abstract class Gesture : BaseGesture
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{
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protected int _maxNbOfFrames;
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protected int _minNbOfFrames;
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private int currentFrameCount;
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public bool isRecognitionRunning { get; set; }
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public int MinNbOfFrames {
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get { return _minNbOfFrames; }
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private set { _minNbOfFrames = value; }
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}
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public int MaxNbOfFrames
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{
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get { return _maxNbOfFrames; }
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private set { _maxNbOfFrames = value; }
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}
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public bool TestGesture(Body body)
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public bool IsRecognitionRunning { get; set; }
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protected int MinNbOfFrames = 10; // Exemple de valeur, ajustez selon le geste
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protected int MaxNbOfFrames = 50; // Exemple de valeur, ajustez selon le geste
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private int currentFrameCount = 0;
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public override void TestGesture(Body body)
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{
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TestInitialConditions(body);
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TestPosture(body);
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TestRunningGesture(body);
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TestEndConditions(body);
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if (!IsRecognitionRunning)
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{
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if (TestInitialConditions(body))
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{
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IsRecognitionRunning = true;
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currentFrameCount = 0;
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}
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}
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else
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{
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currentFrameCount++;
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if (!TestPosture(body) || !TestRunningGesture(body) || currentFrameCount > MaxNbOfFrames)
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{
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IsRecognitionRunning = false;
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}
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else if (TestEndConditions(body) && currentFrameCount >= MinNbOfFrames)
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{
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OnGestureRecognized(body);
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IsRecognitionRunning = false;
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}
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}
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}
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abstract protected bool TestInitialConditions(Body body);
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abstract protected bool TestPosture(Body body);
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abstract protected bool TestRunningGesture(Body body);
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abstract protected bool TestEndConditions(Body body);
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}
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}
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