Fix scene display

Mathieu GROUSSEAU 3 weeks ago
parent ec776daed0
commit c3a0b80576

@ -12,30 +12,32 @@ struct IngameView: View {
private let scene: GameScene private let scene: GameScene
var body: some View { var body: some View {
HStack { VStack {
PlayerView(is_local: true) HStack {
Spacer() PlayerView(is_local: true)
PlayerView(is_local: false) Spacer()
} PlayerView(is_local: false)
}
Spacer()
VStack(alignment: .center) {
Spacer() Spacer()
SpriteView(scene: self.scene).scaledToFit() VStack(alignment: .center) {
SpriteView(scene: self.scene)
.aspectRatio(
self.scene.size.width / self.scene.size.height,
contentMode: .fit
)
}
Spacer() Spacer()
}
Spacer() // Button("", systemImage: "globe") {
// Button("", systemImage: "globe") {
// //
// } // }
let current = "???" let current = "???"
Text("inGame.currentRules \(current)") Text("inGame.currentRules \(current)")
}
} }
init(settings: NewGameVM, player1: PlayerSettingsVM, player2: PlayerSettingsVM) { init(settings: NewGameVM, player1: PlayerSettingsVM, player2: PlayerSettingsVM) {

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