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@ -1,10 +1,10 @@
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namespace Models.Game;
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/// <summary>
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/// Represents a cell in the operation grid of the game.
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/// </summary>
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public class OperationCell : Position
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namespace Models.Game
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{
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/// <summary>
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/// Represents a cell in the operation grid of the game.
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/// </summary>
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public class OperationCell : Position
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{
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/// <summary>
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/// It tells if the operation is checked or not in the operation grid of the game.
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/// </summary>
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@ -15,8 +15,9 @@ public class OperationCell : Position
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/// </summary>
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/// <param name="x"></param>
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/// <param name="y"></param>
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public OperationCell (int x,int y) :base (x,y)
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{ }
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public OperationCell(int x, int y) : base(x, y)
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{
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}
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/// <summary>
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/// Check the operation cell.
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@ -25,4 +26,5 @@ public class OperationCell : Position
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{
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IsChecked = true;
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}
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}
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}
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