parent
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using Systeme;
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namespace EntityFrameworkLib
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{
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public class ChampionEntity
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{
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public int Id { get; set; }
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public string Name { get; set; }
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public string Bio { get; set; }
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public string Icon { get; set; }
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}
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}
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net6.0</TargetFramework>
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<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>enable</Nullable>
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<StartWorkingDirectory>$(MSBuildProjectDirectory)</StartWorkingDirectory>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Microsoft.EntityFrameworkCore" Version="7.0.2" />
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<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="7.0.2">
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<PrivateAssets>all</PrivateAssets>
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<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
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</PackageReference>
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<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="7.0.2" />
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<PackageReference Include="Microsoft.EntityFrameworkCore.Tools" Version="7.0.2">
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<PrivateAssets>all</PrivateAssets>
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<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
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</PackageReference>
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</ItemGroup>
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</Project>
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