Write("Do you want to add another player ? (y/n) : ");
string?answer=ReadLine();
if(answer=="n"&&game.PlayerList.Count>=2)
{
break;
}
if(answer=="n"&&game.PlayerList.Count<2)
{
WriteLine("ERROR : You must have at least 2 players !");
}
}
}
staticvoidMainMenu(Gamegame)
{
game.TilsBagPlayer();
game.GiveTilesToPlayers();
Console.ForegroundColor=ConsoleColor.Green;
Write("The loading of the game is well done! Good game :p\n");
WriteLine("Game is starting !");
Console.ResetColor();
do
{
StringTagPlayerPlay;
TagPlayerPlay=game.NextPlayer();
Write(" --------------------- GAME ! ------------------------ \n");
stringtagPlayerPlay=game.SetNextPlayer();
Write(TagPlayerPlay+" you have main now ! \n");
WriteLine(" --------------------- GAME ! ------------------------");
WriteLine(tagPlayerPlay+"'s turn !");
MenuSwitch(game);
}while(game.GetPlayingPlayerPosition()!=3);// cette boucle permet juste de faire un tour, quand le score fonctionnera il faudra la faire arreter quand la partie sera finis :)